Wii Fit takes the whole concept of games as exercise to a new level with the inclusion of a balance board peripheral that can tell you on the fly exactly how well–or how poorly–you’re doing with its various activities. As such, Nintendo is heavily marketing this innovative title as a mixture of fitness and fun, and for the most part it works. It’s a decent alternative for those bored with the repetitiveness of going to a gym or too self-conscious to join a yoga or aerobics class.
Unfortunately, Wii Fit is hamstrung by some odd omissions (such as not being able to create your own program from the available exercises) and questionable health advice, limiting its effectiveness both as a fitness tool and as a game.
Not that plus sizes need worry that they’re missing out on a prime weight-loss opportunity. Despite its moniker, Wii Fit isn’t a total fitness solution, with its included exercises focusing more on improving muscle tone and balance than on cardio and weight loss. What it does offer is a better way to track your weight, body mass index (BMI), and time spent exercising both within the game itself and from any other external activities, giving users a clearer picture of how their health is progressing over time.
It’s no more going to make you super-fit than Wii Sports is going to make you a tennis pro, but it can provide a strong anchor for a more expansive fitness regime should you have the motivation.
October 5th, 2011
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